Monk is not a martial class, and you did not put Ranger on here. Fighter offers some possibilities, especially if you want to take 4 levels to get to Weapon Specialization as a feat option. Half-Elves offer some racial benefits (like darkvision and skill bonuses) along with their Any designation for preferred race (important for the multi-classer). A second level of Barbarian offers Uncanny Dodge (cant be caught flat-footed). A bit of self promotion if you will. Character Classes] [Never Winter Nights Help Page] [Never Parry if an effective defensive skill, but as the Barbarian is all about offense, I leave these as only a possible skill for those who dont want to go the way of Taunt or has the Intelligence to add it. The Default Barbarian concentrates on combat and destroying with his Great Axe. > Never Certainly, a nice mix of special features to the class. I hope that helps.

Copyright 2001 Shadow Software, Inc. stormlord Impressive. As the name suggests, the Orc Blood Barbarian is usually of Half-Orc racial selection as they seek to prove worthy of the combative title. In this guide I will be giving my personal builds for the classes of Paladin, Fighter, Barbarian, and Monk. [Game These are mostly built as good characters if it is requested I will make an evil based guide as well. Please see the. Starting stats 14 14 12 16 int 10 10. Race: Choosing a race is as much about role-play or style as it is about features. Discipline appears to be a must. A level (to three) of Rogue opens up some interesting skill improvements as another possibility. I expect them to be popular and fun to play. Multi-class: Barbarians offer a lot as a multi-class character. [ShadowGame World Home] Barbarians, despite the image as loners who fly into out-of-control frenzies, are really very good tanks (up front damage takers) and I expect they will really shine within NWN. Slayer Barbarian are especially mistrustful of spellcasters, going out of their way to find and destroy them by using sling at distance and sword up close to finishing them off. is a registered trade mark of Shadow Software, Inc. This item will only be visible to you, admins, and anyone marked as a creator. Because of that fact, the Barbarian will have to be prudent with feat selection. As a second or third class, the Barbarian offers some front loaded benefits that make them attractive. Now, in NWNs, I think it will be even more noticeable - their advantages. Winter Nights Help Page > Character Classes Armor Proficiency Heavy is a decent selection for those Barbarians with low Dexterity and seeking a little more defense. @Apothecarius, I am appologizing for the length of this response. They will only receive the normal character level bonus feats (at 1st, 3rd, 6th, 9th, 12th, 15th and 18th) unless the multi-class to one that has bonus feats. As well as looking into what to multiclass into. The bonuses to Con and Str confer +2 HPs per level and +2 to attack rolls & damage. But to be honest with you, in the most gracious way I can put this; I think you need more experience with the game before writing a guide of any sort. Called Shot (chance to weaken attack of a foe by -2 or slow foe by 20%) can further the Barbarians advantage in combat. Feats: Feat selection for the Barbarian (for those not taking a class package) should probably play to the classs strengths. Note also in my opinion HOTU all but commands you to go that route given the stuff available early on lots of dex bonus items and note the build is hell on wizards given a a free belt of freedom early on in the game Clerics have issues with the build as well. Weapon Proficiency Exotic gives access to some cool weapons for the Barbarian who wants to be unusual. With just one level of Barbarian, you get Rage and Improved Movement. Lore is probably the least attractive for the combat oriented class. Class Packages: The packages are interesting and offer a good compliment of playing styles for the player who either likes the sound of them or is inexperienced at developing characters. Special Features: Increased movement of 10% might not seem like much, but with the limited vision and real time aspect of game play, it is better than it sounds. > Barbarian. If you believe your item has been removed by mistake, please contact, This item is incompatible with Neverwinter Nights: Enhanced Edition. You need to sign in or create an account to do that. Improved Critical (once base attack bonus reaches 8+) is a very nice feat and recommended later on. Uncanny Dodge offers a number of boosts to defensive situations that arise in game play (more on this as I see them in actual action). In multi-player settings, they offer both the ability to take abuse and draw fire while contributing to offensive output with some significance. Power Attack, while not an outstanding feat on its own (+5 damage 5 attack roll), opens up future feats, most notably Cleave (which allows a free attack after a killing blow). First, with limited sight, distance won't be as impacting in the game. Knockdown (and Improved Knockdown) offer interesting possibilities that will only be clear once they are actually tested for effectiveness. All rights reserved. Beyond that, at level 15, the bonus to Con and Str rises to +6 with Will Saves going to +3 bonus. Winter Nights Screen Shots]. While they won't match a fighter's ability to customize, pursue different avenues of development, for what they do, Barbarians are the best. Rage starts out by given an once per day boost of +4 to Con and Str along with a +2 to Will Saves at the price of 2 to Armor Class. Heal might be a very effective skill if it cures as many HPs as it sound like from the description (stay tuned for more on that, because this might prove to be better than taking Taunt as one of the first three and even Listen as a 2nd choice for the 6 Int Half-Orc). Half-Orcs offer the only boost to Strength (+2), opening up the possibility of having as high as a 20 Strength from level 1 (but at the loss of Intelligence and Charisma). Uses per day increase by one at levels 4, 8, 12, 16, and 20. Because of this and the barbarian's increased speed, they will be able to close the gap on foes with terrible rapidity (at least, if you're the foe). That means that a 15th level Barbarian will get +45 HPs when in a rage! Listen is a good skill to have against those trying to use stealth against the Barbarian. I will only be taking the guides to level thirty from there you should roughly know how to build the character. Server IP Address] [Friday Game Info], [Never Winter Nights Help Page] [NWN A Savage Barbarian uses his bare hands in melee instead of resorting to a weakling's weapons as they delight in the feel of pure, brutish killing. 16th, 19th), Damage Reduction (starting at 11th), Class Packages: Default, Brute, Slayer, Savage, Orc Blood. Humans give bonuses to skills and a free feat to start. This item has been removed from the community because it violates Steam Community & Content Guidelines. Skills: With 4+Int, the Barbarian gets a solid number to develop. All trademarks are property of their respective owners in the US and other countries. It is only visible to you. Finally, Taunt, although Charisma based, should provide some fun, role-play, and effectiveness if developed to max. As the primary class, they build up to damage reduction, improvements to uncanny dodge, and better rage so you want to get them to level 11 at least. Damage Reduction is a very nice feature that starts out by reducing damage received by 1 point (at 11th level) and goes up to 4 at level 20. Armor Proficiencies: Light or Medium plus Shields, Weapon Proficiencies: All Simple and Martial Weapons, Saving Throws: Fortitude (primary), Reflex & Will (secondary), Skill Points Per Level: 4+Int Modifier (x4 at 1st character level), Class Skills: Discipline, Heal, Listen, Lore, Parry, Taunt, Class Features: Increased Movement (10%), Rage, Uncanny Dodge (at 2nd, 5th, 10th, 13th, Weapon Focus (weapon of choice) gives +1 to attack rolls. Since you have several guides, would it hurt to link each of them in the intro sections to find them faster? Conclusion: My opinion is that the Barbarian is going to be a popular class amongst those players who enjoy the taste of fury and the sight of blood as this class should be the kings of pure melee combat. After reading this, I can tell your experience is very limited, probably with only the OC. most of your builds will either get locked down by a cleric, or vaporized by a mage, You are not building a adventurer, but a common brawler, you need more int to get the feats and skills need to survive,also you need 13 dex for some of those fighter feats you have listed. More if they are multi-classed (and thus at a higher character level). With the d12 HPs, pretty good range of armor proficiencies, and the very impressive Rage ability, the Barbarian will be a melee character to take note of. Dwarves boost Constitution making them even better at taking abuse. If the Barbarian leaves their intelligence at 8, that still leaves them with three skills they can max out. Brute Barbarians use axe and unsurpassed Strength as they seek bloody battle. There are others for a Barbarian interested in a different sort of character or role-play, but those are some to consider when first learning the game. They have the best HPs (which is improved noticeably when they rage), good defense (uncanny dodge and damage reduction help), move swiftly, and attack with ferocity. First best fighter dual class is fighter theif in my opinion. This item will only be visible in searches to you, your friends, and admins. Valve Corporation. There are a lot of good ones being offered in NWN, offering a diversity of ways to go, but here are some suggestions. And while Elves (-2 con), Gnomes (-2 str), and Halflings (-2 str) have key stat weaknesses, they also have some benefits that dont make them impossible in the roles of Barbarian. I suggest you play a few different PW's to get a well rounded experience of the game and what the classes can do. Espaol - Latinoamrica (Spanish - Latin America),

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